Abstract
Have you ever seen a great movie and then rushed out and bought its soundtrack? Did the soundtrack bring back the thrill of an action chase? Or the sadness one of the movie's characters felt? Music is a big part of the movie experience. It intensifies the emotions in scenes so that you don't just jump when that hairy spider comes around the corner, you scream! In this music science fair project, you'll find out if happy, sad, scary, and action scenes in movies use music with the same qualities.Objective
To determine if movie scenes of the same type are accompanied by music with similar characteristics.
Introduction
Do you love to watch scary movies at Halloween? Or holiday films in December? Or maybe you enjoy the thrill of fast summer action films? Whatever type of movie you love, music is an important part of the movie experience. Music adds layers of richness to the visual experience of a movie, and it enhances the storytelling by increasing emotions or by increasing tension in a scene. Scary things feel scarier with the right music! Happier things feel happier, too. Music is also highly structured in time, so it can help keep the audience feeling the same things at the same time, or convey the passage of time, through different tempos, or progressions or changes of instruments.
Sometimes music is central to a movie, becoming almost as big as another character, as in the science fiction film 2001: A Space Odyssey, or in the children's animated feature film The Lion King. Other times, the music falls into the background, and simply becomes another element of the movie experience. Either way, music has an influence on how you experience the story, action, drama, setting, characters and emotions of the movie.
In this music science fair project, you'll investigate if filmmakers consistently use the same musical characteristics, like tempo, instruments, scales, frequency (pitch), or key to accompany scenes that are of the same type. Does minor-key music often accompany sad scenes? Does music with a fast beat often accompany action scenes? Try this science fair project to find out!
Terms, Concepts and Questions to Start Background Research
Bibliography
This source provides a tool for measuring tempo in a song:
This source provides a list of musical terms, with definitions:
Materials and Equipment
Experimental Procedure
| Example Data Table for Action Scenes | ||||||
| Scene Type | Action Scene 1 | Action Scene 2 | Action Scene 3 | Action Scene 4 | Action Scene 5 | Analysis of All Action Scenes |
| Dominant Instrument(s): Examples are percussion, woodwinds, horns, piano, or strings. | ||||||
| Rising scales? (Yes/No) | ||||||
| Falling scales? (Yes/No) | ||||||
| High-pitched melody? (Yes/No) | ||||||
| Low-pitched melody? (Yes/No) | ||||||
| Minor key? (Yes/No) | ||||||
| Major key? (Yes/No) | ||||||
| Slow tempo (less than 70 bpm)? (Yes/No) | ||||||
| Fast tempo (greater than 110 bpm)? (Yes/No) | ||||||
Variations
Credits
Kristin Strong, Science Buddies
Last edit date: 2008-12-08 20:00:00
If you like this project, you might enjoy exploring careers in Music.
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