You already know that playing games is fun, but so is making them, and that takes a lot of science! This brand new collection of Project Ideas will help you explore the many aspects of video and computer games including:
How games are made:
Game design
Computer graphics
Computer audio
Game programming
The usefulness and impact of games:
Human behavior during game play
The effects of social or educational content in games
The usefulness of simulations in training and experimentation
Ergonomics
Be sure to check back frequently as we add new Project Ideas.
Is winning correlated with fun? Pick a video game which has different difficulty settings, for example easy versus hard mode. Ask volunteers who have never played the game before to try it out....
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Have you ever played a video game that made you break a sweat? Or pant a little bit? The majority of video games are sedentary, meaning done in one position, but there is an increasing trend toward video games where the players are physically active. Do you think these video games can be considered exercise? This science fair project will help you find out!
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You might have heard the expression, "Take two aspirin, and call me in the morning." What if instead a doctor said, "Play two video games and call me in the morning"? Would you be shocked? Or think it was time for a new doctor? In this science fair project, you'll investigate whether video games, and other forms of mental distraction, have the power to relieve pain.
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Have you ever tried rubbing your stomach and patting your head at the same time? What about doing your homework or studying for your math test while watching television? It is tough to focus on a task when you are distracted doing something else, isn't it? In this science fair project, you will investigate how distractions affect your focus on a task, such as driving, by looking at how gaming scores are affected as you're talking on a cell phone or having a conversation with a friend.
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There are many different types, also called genres, of computer and video games, including racing, fighting, sports, adventure, and puzzle games. Do some genres of games appeal more to males and other genres more to females? Survey your classmates and find out in this science fair project!
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Learning to play an instrument can be a lot of fun, especially when you can pretend to be a rock star as you learn! In this science fair project, you will study how your score in a music video game...
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Can computer games be used to educate? Pick a game that incorporates educational material. There are a variety of educational computer games on the market in the areas of math, history, science,...
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Did you know that commercial airline pilots use high-tech flight simulators to learn how to fly big jumbo jets? Before they ever step behind the controls of a real jet they've already logged...
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Have you ever watched an inexperienced video game player pick up a controller and start playing a game? Often the player bumbles around trying to figure out which button makes the onscreen character jump, run, turn left, or perform other actions. Some games are different though, they have control schemes that are more real-world based. Examples include Nintendo® WiiTM Tennis where you swing the Wii remote like a tennis racket and Activision's Guitar Hero® where you can play with a guitar-shaped controller. Do inexperienced players perform better when using real-world-based control schemes rather than abstract control schemes? Find out with this out-of-control science fair project!
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Do you love playing video and computer games? Do you dream of someday creating your own? With this science fair project you can turn that "someday" wish into a "today" reality!
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